Under review

Head Turn Overdrive

Kal 5 months ago in Game Creator updated by Mirabel 3 months ago 3

My characters are often turning their head (hotspot/Head look at) in unnatural ways which breaks this feature for me as such movements would break their necks in reallife.

Using Mixamo rigs. A sensitvity slide/decrease would be awesome.

Unity version:
Game Creator version:
Under review

By default, the heads have a turn-angle of 120 degrees (60 on each side. These should not appear like breaking the neck. Can you post a video screen capture showcasing the problem? I'm suspecting the problem could be somewhere else.


Perhaps he is meaning when it snaps back? Is it possible to have a smoother snapping back than now just for sake of smoothness?

I agree with DigitalProphet, when it snaps back it is very unnatural (once you exit the trigger area which will cause the Head Look At). It would be nice to have a smoother movement