Under review

Gravity problems

Sindre Berge 11 months ago in Game Creator updated by Marti (Lead Developer) 11 months ago 1

Hi, I'm trying to make an infinite runner game, and need to use gravity to make the player fall down my "hill" but when I attach the player control component it won't react to gravity, how can I fix this?

Unity version:
Game Creator version:
Under review

Hi Sindre. Could you further elaborate? The Player should be affected by gravity by default. Does it stay still, like there's no gravity or does it fall very slowly? Check out the Player's Inspector; more specifically the ones that are under Basic Properties.

There should be a Gravity field as well as Max Fall Speed. These by default should be -9.81 and -100 respectively. If none of this helps, could you post a video capture? This will allow us to narrow down the problem.