When I put a Change Rigidbody Properties action on a piece of eqiupment for when it is equiped and set it to kinematic when it's equiped. Then I set the item Rigidbody in the scene to have mass so it will fall to the ground. I've done this but the Change Rigidbody Property is always in effect even though it's under the On Equip part of my inventory item. I think this may be a bug as it doesn't take effect only when the item is equipped but always.
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