It appears that turning off head IK does not work using actions.
I have the player with head IK turned on. I want the player to temporarily turn off head IK. Using a melee clip for the player being hit, I used a action ‘set player head IK as false on execute. But this does not work.
Turning it on using this method actually works but not turning it off, so I assume it’s a bug. This does not only relate to the melee module, as I tested it in a simple scene with a trigger to turn it off. But it still doesn’t work
Customer support service by UserEcho