I’ve got the basics System of my side scrolling beat em up set up. My level consist of multiple enemies. However, I have a problem with their attacks. Their attacks can hit each other. I only want them to be able to hit the player.
I’m using the melee module.
the ai is set up to follow the player and then attack the player when the player is within a close distance. I used a collider to achieve this.
Is it possible to exclude hitting other characters other than the player ?
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