Click and Hold Character Movement

Matthew Bockholt 4 weeks ago in Game Creator updated by BV123 3 weeks ago 1

Using the Player Character, I would like to be able to have the Player Input "Point and Click" have an option to allow "Click Hold" movement. In other words, when the player uses Left Click to move the Character, it would be nice if they could then hold down the Left Mouse Button, and the Move Target would continue to update. This way you don't have to keep clicking over and over again, but can just hold down the button, and the character will keep moving towards the cursor.


Unity version:
Game Creator version:

Hi, use the Follow Pointer Input Type.

I actually didn't notice that myself until I read your post and looked into it.