Issue / Bug : Melee on hit - Actions not being blocked

IndieGameHustle 2 months ago in Melee updated by Marti (Lead Developer) 4 weeks ago 3


I am trying to block enemy attacks. I have the blocking setup correctly and the defense and poise is working correctly.

However, when a enemy attacks the player it is still reducing the health. 

The enemy has their own weapon setup. The action clip is where I am using the On-Hit to reduce the player health.

When the player Blocks ( I am using a Trigger to invoke the Block Mechanic for the player. ) The Blocking is working but the On-hit is still reducing health.

Unity version:
Game Creator version:

Just to be more clear - The Melee Clip ( OnHit ) Should be ignored when the Player ( invoker ) is blocking. I really hope this is truly a bug because applying damage this way would be the best way I think.


Ah so yeah ! I came across this response : 

So yeah, the Block is not "blocking" the onHit for the Melee Clips. 


Yup, this is a know issue. I'll be working on a patch as soon as possible!