0
Planned

stat modifier does not work properly when switching 2 handed equipment

NEO 2 weeks ago in Inventory updated by Marti (Lead Developer) 2 days ago 1

I tested this 'inventory module example' and 'stat module example.

I have 2 items. one handed sword and 2 handed hammer that have 'attack' stat.

seems it does work well but  switching 2 handed equipment causes the bug: stat modifier does not work properly.

-stat 'attack' is increasing more and more

I captured and attach a video to explain well

0001-1372.mkv

Unity version:
2019.4.1f1
Game Creator version:
1.1.9
+1
Planned

Thanks for the report! I'm opening a ticket and take a look at this. Looks like there's something wrong with items that occupy more than once space. I'll circle back when I get to work on this.