0
Not Reproducible

Player crazy behaviour

Andi Rutz 5 months ago in Game Creator updated by Marti (Lead Developer) 5 months ago 1

https://www.loom.com/share/7ffbf9a39a664f199f223a9620efebb9


I'm trying to have the player grab a weapon from his back to his hand. It was all working well until I tried to set up variables for the object to be able to assign any equipped item. When I try now to use trigger player falls through the ground and if I try to unequip it destroys the player. See video link for Ref. 

Unity version:
lates 2019
Game Creator version:
latest

Answer

Answer
Not Reproducible

You're probably destroying the Player instead of the weapon. See how your Global Variable Equipped Item references the Player instead of the weapon. This can probably be the issue.

Make sure to use the Inventory's On Equip and On Unequip actions list. This should be able to replace all the Action you have in your scene.

Answer
Not Reproducible

You're probably destroying the Player instead of the weapon. See how your Global Variable Equipped Item references the Player instead of the weapon. This can probably be the issue.

Make sure to use the Inventory's On Equip and On Unequip actions list. This should be able to replace all the Action you have in your scene.