+1
Completed

GameCreator and Bolt interaction/compatibility

Phazorknight 3 weeks ago in Game Creator updated by Marti (Lead Developer) 2 weeks ago 1

With the news that BOLT visual scripting now going free and becoming a first-party (Unity developed) asset, are there any plans or ways to make GameCreator work with Bolt?

I haven't tried Bolt yet, but this might be pretty awesome, mostly maybe to find ways to make Bolt Trigger GC actions/conditions or access GC Objects like Characters, Camera Motors and the likes.

Unity version:
Game Creator version:
+1
Completed

Bolt automagically works with Game Creator, since it uses reflection to detect which methods and properties can be used. For example you can use a Bolt node to call the "Execute()" method from an Action, and the action will be automatically fired.

To be honest, I haven't digged much into Bolt, but some users have reported no problems using it together with Game Creator. Both complement each other fairly well