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This a place to ask questions, discuss ideas and report bugs. Please, provide your Unity and Game Creator versions as well as clear reproduction steps when opening a topic and full console logs.

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0
Answered

How to begin?

prunelle 3 weeks ago in Game Creator updated by Marti (Lead Developer) 2 weeks ago 4

Hi,

I bought GC today. What I see it can do, I really love.

My problem is how to do it.
I searched hours for written documentations. But there is not really much.
I saw the youtube Videos. But they are so fast, I did not see what is happen in detail.
If it is explained by voice, I can't here it. I'm deaf. I'm not be able to hear. That's why I searched a written documentation.

I also played around with the Sample Szenes. The Sample Scenes work, but not what I tried to rebuid.
Simply: I've got a ground mesh in my Scene and the Player Charakter. This is not moving. The strange is, jumping with space bar works. Moving with wasd or arrow keys not. I can't find out those things just by Video.

Do I have another chance to get some information?

I'm usung Unity 2019.4.1f1 and GC 1.1.9

Greetings,

Andy

0
Answered

Will game creator work for uwp apps

Noah McMoney 3 weeks ago in Game Creator updated by Marti (Lead Developer) 2 weeks ago 2

Will game creator work for uwp apps and games?

Answer

Game Creator works with Unity and therefore anything Unity Supports, Game Creator should work.  

However, for UWP, the Unity docs say....

To create a build for UWP, go to Build Settings (menu: File > Build Settings). In the Platform list, select Universal Windows Platform, then select the Switch Platform button.


Note: Universal Windows Platform only shows in the Platform list if you’re using Unity on a Windows computer.

Unity doesn’t support Windows Phone development.

This means you need to develop on a Windows Computer for UWP, but you cannot develop for Windows Mobile. This is a Unity restriction not a Game Creator one.

Hope this helps.

0
Answered

Ticker-like Actions / Actions getting triggered periodically?

Phazorknight 3 weeks ago in Game Creator updated 1 week ago 12

Hey everyone,
I'm almost 100% sure that this is doable with Game Creator as it currently is, but just couldn't figure it out right now.

I'm trying to create a ticker-like action that just runs in the background (ideally with a condition being met before hand, that starts it).

Something like:
Condition: If the player has unlocked a "Goldmine"
Action: Every 5 seconds, 10 gold gets added.

Ideally this would be with variables or a formula, so I can change the speed (every 5 sec. / every 10 sec.) and the amount (10 gold, 20 gold, 10 gold * player level, and so on).
I figured this could be done with either inventory or stats add-on, just couldn't figure out the re-occuring part to have this run in the background. Does anyone have any pointers?

0
Answered

Player runs automatically

Jean Jacques 3 weeks ago in Game Creator updated by Marti (Lead Developer) 1 week ago 2

Hi,
I have installed the version 1.19 of GameCreator with the version 2019.4.0f1 LTS of Unity (It didn't happen when I lounch the game in play mode).

After I have build and run the scene, the player begin to run automatically (Without touching any key).

I don’t know what is going on ?!

With the Version 1.18 of GameCreator and the version 2018.4.17f1, it didn’t happen.

Thank you for your response,

0
Answered

Convert text (Localized) to string

markusrgb 3 weeks ago in Game Creator updated by Marti (Lead Developer) 1 week ago 3


Hello,

I have a text (Localized) on my game objects (enemies, trees etc.) which contains a short description of the target. But I can't find a way to display it as a string in my user interface.

I use a target system that shows me enemies or objects in the vicinity of the player with the help of tags. This works quite well except for the fact that I can't find a way to display the text that is on the target in the UI.

I have been trying it for 2 days now but I can't think of a suitable solution.

It is possible to transfer a string from a variable to a test, but unfortunately there is no function that works the other way around.

So once my target system has found a target, I want it to show me the text on it in the UI while it is tracted.

I have also tried to work with messages, but unfortunately this does not work with UI either.

Am I missing something here?

0
Answered

how to block Player backward movement

Seenu 3 weeks ago in Game Creator updated by Marti (Lead Developer) 2 weeks ago 3

I Want my player moves only forward not backward 
how can i block the backward movement Of the player 

0
Answered

Wait Random Action

Raphael Fialho 3 weeks ago in Game Creator updated by Skypatcher 2 weeks ago 8

In this tutorial shows how to implement a light blink example by implement an action called Wait Random, but i cant find it in actions list. Should be placed in general section. Where can i find it?

Answer

I think you can grab it from the game creator hub.

https://hub.gamecreator.io/content/item/qgrOV2gELaSsJRLoFeHy

0
Answered

How to equip companion AI with weapons?

cloud cang 3 weeks ago in Game Creator updated by Marti (Lead Developer) 3 weeks ago 2

How can I equip my companion AI with weapons? My companion AI will follow me to play Boss, but I want to equip my companion AI with weapons, is there any good way? I haven't solved it for a long time.

0
Not a bug

The button control of the GC does not support Gamepad operation. Hope to solve this problem in the next version.

cloud cang 3 weeks ago in Game Creator updated by robsdroid215 2 weeks ago 2

The button control of the GC does not support Gamepad operation. Hope to solve this problem in the next version.

0
Answered

Try to update to 1.1.9

EdXL 3 weeks ago in Game Creator updated by Marti (Lead Developer) 3 weeks ago 3

Hi, I have tried to updated to 1.1.9 but it shows that I need 2019.4 LTS in order to update? Thanks.